Projects
Virtual Escathologies: Inferno
Inferno takes as its point of departure the Jesuit imaginaries of hell that accompanied the “spiritual conquest” of the Americas in the 16th century: a colonial eschatology exported as universal truth, deployed to overwrite existing cosmologies. Here, that historical inferno is reconfigured as a virtual dimension, governed by its own architectural laws and built on reflections of the actual world—yet constantly disguising its origins through refraction.
The piece also brushes against the abstractions of techno-capitalist infrastructures—those self-sustaining circuits of value and information that float between the immaterial and the brutally material, the erratic refraction and the tracings of light. Here, their persistence is not rendered as a data feed but as a question of duration: a repeated strum that marks time, a pulse that refuses to resolve. Inferno stages this double bind: a space where colonial eschatologies and techno-capital architectures fold into one another, producing a continuously shifting elsewhere that is inseparable from the present.
Fixed media
Unreal Engine 5
Duration ca. 17 min.